In this post you will know the top technologies to to build android development.Mobile application development is a term used to denote the act or process by which the application software is developed for mobile devices, such as personal digital assistants, enterprise digital assistants or mobile phones.
You cannot go wrong with Java when making Android apps. It’s the official language of the system, it’s the second most active language on GitHub, and it’s been around for more than 20 years. All of this means that tutorials are abundant and you won’t have to worry about the language dying out anytime soon.
1. Java:
Since Java is so widely used across dozens of industries, we recommend starting with these books on Android-specific Java.
Key features:
You cannot go wrong with Java when making Android apps. It’s the official language of the system, it’s the second most active language on GitHub, and it’s been around for more than 20 years. All of this means that tutorials are abundant and you won’t have to worry about the language dying out anytime soon.
1. Java:
Since Java is so widely used across dozens of industries, we recommend starting with these books on Android-specific Java.
Key features:
- Object oriented language.
- It runs on all the platforms.
- Supports APIs that make integration a piece of cake.
- It is easy-to-learn and read.
- Hundreds of open source libraries available.
- Easy to get expert help from Android communities.
- Powerful IDEs make coding easy and error-free.
2. Kotlin:
Kotlin is a language that was designed to run on the Java Virtual Machine. This means that Kotlin apps are compiled to Java bytecode, allowing Kotlin apps to run on any machine that supports the Java runtime environment — and since most machines can, Kotlin is a relatively easy way to create cross-platform software.
Kotlin is the most recently introduced Android language and the secondary official Java language; it is similar to Java, but in many ways, a little easier to get your head around.
The main difference is that Kotlin requires less “boilerplate” code, which means that it is a more streamlined and easy-to-read system. It also does away with errors like null point exceptions and even excuses you from ending every line with a semicolon. This is a great programming language if you’re just learning to develop Android apps for the first time.
3. C/C++
If you ask me, it's not really recommended to choose this route to develop an Android app. Android Studio offers support for C/C++ using the Android Native Development Kit. this means you’ll be writing code that doesn’t run on the Java Virtual Machine, but rather runs natively on the device and gives you more control over things like memory.For more intense applications like 3D games, this will let you juice out some extra performance from an Android device, which also means that you’ll be able to use libraries written in C or C++.
4. HTML5:
HTML is best suited for web-fronted apps for mobile platforms. With this programming language, it is easy to insert different data types, rationalize input parameters, ensure uniform performance across different screen sizes and work seamlessly across browsers. HTML based programming is cost-effective and though it is a relatively new programming language, it is popularly adopted by mobile app developers.
It supports multimedia on mobile devices and has advanced syntactic features for video, audio and canvas tags. It has phenomenal features for user interaction with documents such as parsing rules for enhanced flexibility, drag and drop between documents, offline editing, messaging enhancements, and a common standard for storing data on SQL database.
4. Corona- One is to use the Corona SDK . Corona is a high level SDK built on the LUA programming language. LUA is much simpler to learn than Java and the SDK takes away a lot of the pain in developing Android app.
It is largely used for creating games, but can be used in a variety of other ways, too. You’ll need to use a text editor like Notepad++ to enter your code and you can run said code on an emulator without even needing to compile first. When you’re ready to create an APK and deploy, you’ll be able to do this using an online tool.This is more useful for someone who wants to create something relatively simple and isn’t as concerned about developing their coding skills or becoming a pro. If you want to use features such as in-app purchasing, then you’ll need to pay a fee. The same goes for using native Android APIs.
5. C#:
C# is basically an easier, purely object-oriented version of C and C+ development by Microsoft. Microsoft's basic aim was to bring the power of C++ and the ease of Visual Basic, and it reads a little like a simplified version of Java.
These days, I prefer C# on Android - since my team and I are using the Unity 3D Engine to build cross platform games that work on Android, ios and others.
We also use MonoDevelop a bit on Android - for other stuff
6. PhoneGap:
PhoneGap is powered by Apache Cordova and essentially allows you to create apps using the same code you’d normally use to create a website: HTML, CSS, and JavaScript. This is then shown through a “WebView” but packaged like an app. PhoneGap then acts like a bridge, allowing developers to access some basic native features of the phone or tablet, such as the accelerometer or the camera.
This isn’t really “true” Android development, though, and the only real programming will be JavaScript. For many basic tasks, it will do the job, but if you want to be able to claim true “Android app developer-hood” (that’s a thing), then you should brave one of the other choices on this list.
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